Off air · chart position #16,924
recoil-lab
Offline 150.220.36.225:28215 checked 31d ago
Players
recoil-lab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is recoil-lab online, and how reliable is it?
recoil-lab is down at the moment, having last been seen 31 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 28 September 2026.
Where is recoil-lab located?
There's no region listed for recoil-lab. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 150.220.36.225:28215 is its address.
Which version of Rust does recoil-lab run?
Rust network protocol 2633 and build 165217 on Windows is what recoil-lab runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is recoil-lab?
Last seen 31 days 1 hours ago, recoil-lab is currently offline.
How does recoil-lab rank against other Rust servers?
The top 71% of ranked servers includes recoil-lab, at #16,924 on player hours for the last week.
Wipe schedule
What is the wipe schedule on recoil-lab?
recoil-lab's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 31 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on recoil-lab?
You will not find a gather rate in the name recoil-lab. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does recoil-lab run?
The map on recoil-lab is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include recoil-lab?
The Rust Charts lists that carry recoil-lab are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on recoil-lab mean?
The game's server browser sees these tags from recoil-lab: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join recoil-lab?
Press F1 in Rust to open the console and type client.connect 150.220.36.225:28215. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.