Rust Charts70,199 playing · live

On air · chart position #8,566

OHHO Server Test ~Kong: Skull Island 1.28~

Online 15.235.181.221:28019 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#8,566
rank
top 38%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

OHHO Server Test ~Kong: Skull Island 1.28~

0on now · 48h peak 1
AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep6 Oct13 Oct22 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
254 / 310
From the figures on this page

Quick answers

About the server

Is OHHO Server Test ~Kong: Skull Island 1.28~ online, and how reliable is it?

Right now OHHO Server Test ~Kong: Skull Island 1.28~ is running. About 3 days 5 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 93% of the last 7 full days, 157 of 168 hours. Its earliest entry with Rust Charts dates from 23 September 2026.

Where is OHHO Server Test ~Kong: Skull Island 1.28~ located?

No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 15.235.181.221:28019.

Which version of Rust does OHHO Server Test ~Kong: Skull Island 1.28~ run?

The build behind OHHO Server Test ~Kong: Skull Island 1.28~ is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does OHHO Server Test ~Kong: Skull Island 1.28~ run smoothly?

It averaged 118 server fps over the last 48 hours, with a floor of 80. Buildings, deployables and all the rest of the world came to as many as 68,727 entities. Memory use peaked at 4,097 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is OHHO Server Test ~Kong: Skull Island 1.28~?

On OHHO Server Test ~Kong: Skull Island 1.28~, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.

How does OHHO Server Test ~Kong: Skull Island 1.28~ rank against other Rust servers?

Player hours over the past week put OHHO Server Test ~Kong: Skull Island 1.28~ at #8,566, among the top 38% of ranked servers.

Wipe schedule

What is the wipe schedule on OHHO Server Test ~Kong: Skull Island 1.28~?

The record of OHHO Server Test ~Kong: Skull Island 1.28~'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 12 hours.

Rules and world

What are the rules and settings on OHHO Server Test ~Kong: Skull Island 1.28~?

You will not find a gather rate in the name OHHO Server Test ~Kong: Skull Island 1.28~. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does OHHO Server Test ~Kong: Skull Island 1.28~ run?

The map on OHHO Server Test ~Kong: Skull Island 1.28~ is procedural, size 3,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include OHHO Server Test ~Kong: Skull Island 1.28~?

These Rust Charts lists include OHHO Server Test ~Kong: Skull Island 1.28~: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on OHHO Server Test ~Kong: Skull Island 1.28~ mean?

The game's server browser sees these tags from OHHO Server Test ~Kong: Skull Island 1.28~: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join OHHO Server Test ~Kong: Skull Island 1.28~?

Enter client.connect 15.235.181.221:28019 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.