On air · chart position #8,566
OHHO Server Test ~Kong: Skull Island 1.28~
Online 15.235.181.221:28019 checked 10m ago
Players
OHHO Server Test ~Kong: Skull Island 1.28~
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is OHHO Server Test ~Kong: Skull Island 1.28~ online, and how reliable is it?
Right now OHHO Server Test ~Kong: Skull Island 1.28~ is running. About 3 days 5 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 93% of the last 7 full days, 157 of 168 hours. Its earliest entry with Rust Charts dates from 23 September 2026.
Where is OHHO Server Test ~Kong: Skull Island 1.28~ located?
No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 15.235.181.221:28019.
Which version of Rust does OHHO Server Test ~Kong: Skull Island 1.28~ run?
The build behind OHHO Server Test ~Kong: Skull Island 1.28~ is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does OHHO Server Test ~Kong: Skull Island 1.28~ run smoothly?
It averaged 118 server fps over the last 48 hours, with a floor of 80. Buildings, deployables and all the rest of the world came to as many as 68,727 entities. Memory use peaked at 4,097 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is OHHO Server Test ~Kong: Skull Island 1.28~?
On OHHO Server Test ~Kong: Skull Island 1.28~, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.
How does OHHO Server Test ~Kong: Skull Island 1.28~ rank against other Rust servers?
Player hours over the past week put OHHO Server Test ~Kong: Skull Island 1.28~ at #8,566, among the top 38% of ranked servers.
Wipe schedule
What is the wipe schedule on OHHO Server Test ~Kong: Skull Island 1.28~?
The record of OHHO Server Test ~Kong: Skull Island 1.28~'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 12 hours.
Rules and world
What are the rules and settings on OHHO Server Test ~Kong: Skull Island 1.28~?
You will not find a gather rate in the name OHHO Server Test ~Kong: Skull Island 1.28~. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does OHHO Server Test ~Kong: Skull Island 1.28~ run?
The map on OHHO Server Test ~Kong: Skull Island 1.28~ is procedural, size 3,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include OHHO Server Test ~Kong: Skull Island 1.28~?
These Rust Charts lists include OHHO Server Test ~Kong: Skull Island 1.28~: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on OHHO Server Test ~Kong: Skull Island 1.28~ mean?
The game's server browser sees these tags from OHHO Server Test ~Kong: Skull Island 1.28~: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join OHHO Server Test ~Kong: Skull Island 1.28~?
Enter client.connect 15.235.181.221:28019 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.