Players
Valhalla's Gate | PvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Valhalla's Gate | PvE online, and how reliable is it?
Right now Valhalla's Gate | PvE is running. The uptime it reports puts its last restart about 15 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Valhalla's Gate | PvE located?
The NA tag is how Valhalla's Gate | PvE lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.204.93.71:28015.
Which version of Rust does Valhalla's Gate | PvE run?
The build behind Valhalla's Gate | PvE is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does Valhalla's Gate | PvE run smoothly?
It averaged 29 server fps over the last 48 hours, with a floor of 7. At its fullest it held 96,999 entities: buildings, deployables and the rest of the world. At most it took 3,456 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Valhalla's Gate | PvE?
Right now 1 players are on Valhalla's Gate | PvE, out of 40 slots. Averaging 1 players across seven days, it reached 4 at most. 09:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does Valhalla's Gate | PvE rank against other Rust servers?
On player hours for the past week, Valhalla's Gate | PvE is #3,910: top 18% overall and #648 in North America.
Wipe days
What does wipe day look like on Valhalla's Gate | PvE?
The busiest point of its recent wipes averaged 1 players. 18 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Valhalla's Gate | PvE?
Once a month is the whole of it: Valhalla's Gate | PvE wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 27 days 8 hours. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on Valhalla's Gate | PvE?
No gather rate appears in the name Valhalla's Gate | PvE. 8 players is the group limit, the default for the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Valhalla's Gate | PvE run?
The map on Valhalla's Gate | PvE is procedural, size 4,000, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Valhalla's Gate | PvE?
The Rust Charts lists that carry Valhalla's Gate | PvE are: Modded Rust servers, Rust build servers, Rust PvE servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Valhalla's Gate | PvE mean?
These are the tags Valhalla's Gate | PvE makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^k (Build server): Design and practise your bases here; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Valhalla's Gate | PvE?
Enter client.connect 15.204.93.71:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/UAYquhpEwz is where its website sits.
