Off air · chart position #13,146
Jack&cooper
Offline 15.204.68.234:28015 checked 8d ago
Players
Jack&cooper
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:48 UTC16d ago | 1 | – | running | 0 |
| Mon 12 Oct, 16:37 UTC16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 17:30 UTC17d ago | 1 | – | 1 days | 1 |
| Sat 10 Oct, 13:58 UTC19d ago | 1 | – | 1.1 days | 1 |
| Fri 9 Oct, 21:17 UTC19d ago | 1 | – | 0.7 days | 0 |
| Fri 9 Oct, 15:13 UTC20d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 20:02 UTC20d ago | 1 | – | 0.8 days | 0 |
| Thu 8 Oct, 13:39 UTC21d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Jack&cooper online, and how reliable is it?
Right now Jack&cooper is not running; the last sighting was 8 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 7 October 2026.
Where is Jack&cooper located?
From Jack&cooper, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 15.204.68.234:28015 is its address.
Which version of Rust does Jack&cooper run?
Rust network protocol 2634 and build 167781 on Linux is the version Jack&cooper runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Jack&cooper?
Jack&cooper is offline at the moment; the last sighting was 8 days 3 hours ago.
How does Jack&cooper rank against other Rust servers?
The top 59% of ranked servers includes Jack&cooper, at #13,146 on player hours for the last week.
Wipes and resets
What does wipe day look like on Jack&cooper?
Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Jack&cooper?
No next wipe can be predicted for Jack&cooper: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 17 hours.
Rules and world
What are the rules and settings on Jack&cooper?
The name Jack&cooper carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Jack&cooper run?
Jack&cooper runs a procedural map of size 4,500 with seed 385129667, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Jack&cooper?
The Rust Charts lists that carry Jack&cooper are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Jack&cooper mean?
The game's server browser sees these tags from Jack&cooper: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Jack&cooper?
Enter client.connect 15.204.68.234:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.