On air · chart position #8,228
photo
Online 15.204.68.165:27083 checked 12m ago
Players
photo
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is photo online, and how reliable is it?
photo is up as you read this. Going by the reported uptime, it restarted roughly 17 hours ago. 72 of 168 hours is what it managed over the past 7 full days, 43% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is photo located?
There's no region listed for photo. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 15.204.68.165:27083.
Which version of Rust does photo run?
Rust network protocol 2635 and build 168909 on Linux is the version photo runs. Joining needs the same protocol on your game; Steam handles the update.
Does photo run smoothly?
Never under 111, and 178 server fps on average, is how the last 48 hours went. At its fullest it held 46,725 entities: buildings, deployables and the rest of the world. At most it took 4,303 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is photo?
photo has 0 of its 16 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 10:00 UTC drew the most, at 1 players on average.
How does photo rank against other Rust servers?
Player hours over the past week put photo at #8,228, among the top 37% of ranked servers.
Wipe days
What does wipe day look like on photo?
Its recent wipes peaked at an average of 2 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on photo?
Too few wipes on record for photo to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 6 hours.
How it is set up
What are the rules and settings on photo?
No gather rate appears in the name photo. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does photo run?
photo runs a procedural map of size 3,000 with seed 660491287, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include photo?
The Rust Charts lists that carry photo are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on photo mean?
gmrust (Game mode): Standard survival rules apply; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags photo publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join photo?
The console is behind F1 in Rust: enter client.connect 15.204.68.165:27083 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.