Off air · chart position #15,213
A Shockbyte Rust Server
Offline 15.204.68.149:29217 checked 15d ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 04:59 UTC22d ago | 0 | – | running | 0 |
| Mon 21 Sep, 14:08 UTC37d ago | 1 | halved by day 1 | 15.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and how reliable is it?
You will not get on A Shockbyte Rust Server just now: it is offline, last seen 15 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 15.204.68.149:29217.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server shows as offline now, with its last appearance 15 days 8 hours ago.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,213, inside the top 70% of all ranked servers.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 7 hours.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 1868480649, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags A Shockbyte Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Enter client.connect 15.204.68.149:29217 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.