On air · chart position #11,195
Rust4Fun
Online 15.204.152.49:27331 checked 15m ago
Players
Rust4Fun
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 15:08 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust4Fun online, and how reliable is it?
Right now Rust4Fun is running. Going by the reported uptime, it restarted roughly 17 hours ago. Of the past 4 full days it was running for 95 of 96 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is Rust4Fun located?
No region is published by Rust4Fun. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 15.204.152.49:27331.
Which version of Rust does Rust4Fun run?
The build behind Rust4Fun is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Rust4Fun run smoothly?
Never under 17, and 232 server fps on average, is how the last 48 hours went. At its fullest it held 8,282 entities: buildings, deployables and the rest of the world. At most it took 2,610 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Rust4Fun?
On Rust4Fun, 0 players are in and 40 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does Rust4Fun rank against other Rust servers?
In the seven-day player hours table, Rust4Fun is #11,195, inside the top 50% of all ranked servers.
Wipe days
What does wipe day look like on Rust4Fun?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Rust4Fun?
Rust4Fun's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 4 days 10 hours.
How it is set up
What are the rules and settings on Rust4Fun?
You will not find a gather rate in the name Rust4Fun. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Rust4Fun run?
Rust4Fun runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Rust4Fun?
These Rust Charts lists include Rust4Fun: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust4Fun mean?
The game's server browser sees these tags from Rust4Fun: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Rust4Fun?
The console is behind F1 in Rust: enter client.connect 15.204.152.49:27331 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.