On air · chart position #5,535
OEmt.club
Online 15.204.152.38:22533 checked 9m ago
Players
OEmt.club
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is OEmt.club online, and how reliable is it?
You will find OEmt.club online at this moment. The uptime it reports puts its last restart about 2 days 23 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is OEmt.club located?
From OEmt.club, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 15.204.152.38:22533.
Which version of Rust does OEmt.club run?
Rust network protocol 2635 and build 168909 on Linux is the version OEmt.club runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does OEmt.club run smoothly?
It averaged 82 server fps over the last 48 hours, with a floor of 56. At its fullest it held 91,024 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,996 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is OEmt.club?
Right now 0 players are on OEmt.club, out of 40 slots. Over the last week it averaged 0 players; the high point was 2. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.
How does OEmt.club rank against other Rust servers?
In the seven-day player hours table, OEmt.club is #5,535, inside the top 25% of all ranked servers.
Wipes and resets
What does wipe day look like on OEmt.club?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on OEmt.club?
The force wipe is the only wipe on OEmt.club, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 15 hours.
Settings and map
What are the rules and settings on OEmt.club?
You will not find a gather rate in the name OEmt.club. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is not active.
Which map does OEmt.club run?
The map on OEmt.club is procedural, size 4,000, seed 1906185140, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include OEmt.club?
The Rust Charts lists that carry OEmt.club are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on OEmt.club mean?
These are the tags OEmt.club makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join OEmt.club?
The console is behind F1 in Rust: enter client.connect 15.204.152.38:22533 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://oemt.club is where its website sits.