On air · chart position #4,299
A Shockbyte Rust Server
Online 15.204.152.109:27582 checked 10m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 10:33 UTC6h ago | – | – | running | 0 |
| Mon 26 Oct, 20:15 UTC2d ago | 2 | held half | 2.6 days | 0 |
| Fri 23 Oct, 08:25 UTC6d ago | 2 | held half | 3.5 days | 0 |
| Sat 17 Oct, 20:56 UTC11d ago | 2 | held half | 5.5 days | 2 |
| Thu 15 Oct, 16:47 UTC14d ago | 2 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up as you read this. About 3 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 86% of the last 7 full days, 144 of 168 hours. The first record Rust Charts holds of it is 15 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 15.204.152.109:27582 is its address.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
Never under 110, and 167 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 93,359 entities. At most it took 3,668 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 10 slots are the ceiling. Averaging 0 players across seven days, it reached 2 at most. 19:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #4,299, among the top 19% of ranked servers.
Wipes and resets
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 47 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join A Shockbyte Rust Server?
Enter client.connect 15.204.152.109:27582 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.