Off air · chart position #16,330
Event Test Server
Offline 149.50.40.198:28035 checked 26d ago
Players
Event Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:26 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Event Test Server online, and how reliable is it?
Right now Event Test Server is not running; the last sighting was 26 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.
Where is Event Test Server located?
No region is published by Event Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 149.50.40.198:28035 is its address.
Which version of Rust does Event Test Server run?
The build behind Event Test Server is Rust network protocol 2633 and build 165217, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Event Test Server?
Event Test Server is offline at the moment; the last sighting was 26 days 11 hours ago.
How does Event Test Server rank against other Rust servers?
Player hours over the past week put Event Test Server at #16,330, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on Event Test Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Event Test Server?
Event Test Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Event Test Server?
You will not find a gather rate in the name Event Test Server. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does Event Test Server run?
Generated by the game, the map on Event Test Server is procedural.
Tags explained
Which Rust Charts lists and filters include Event Test Server?
These Rust Charts lists include Event Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Event Test Server mean?
The game's server browser sees these tags from Event Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Event Test Server?
Press F1 in Rust to open the console and type client.connect 149.50.40.198:28035. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.