Rust Charts86,398 playing · live

Off air · chart position #11,484

Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 20h ago

vanillamoddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#11,484
rank
top 52%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Die Tafelrunde Testserver

1on now · 48h peak 1
AveragePeakWipe
00.250.50.75120:0021:0019:00Wiped Mon 26 Oct, 20:42 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct12 Oct16 Oct21 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC1d ago – – running 1
Thu 15 Oct, 20:00 UTC12d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC17d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC30d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
174 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
117 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
44 / 1000
From the figures on this page

Quick answers

About the server

Is Die Tafelrunde Testserver online, and how reliable is it?

Right now Die Tafelrunde Testserver is not running; the last sighting was 20 hours ago. About 7 minutes ago is when it last restarted, to go by the uptime it reports. 3 of 168 hours is what it managed over the past 7 full days, 2% of the time. The first record Rust Charts holds of it is 27 September 2026.

Where is Die Tafelrunde Testserver located?

There's no region listed for Die Tafelrunde Testserver. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 149.202.67.232:29015.

Which version of Rust does Die Tafelrunde Testserver run?

Rust network protocol 2635 and build 168909 on Linux is the version Die Tafelrunde Testserver runs. Joining needs the same protocol on your game; Steam handles the update.

Does Die Tafelrunde Testserver run smoothly?

The 48-hour average was 236 server fps; the lowest point was 236. At its fullest it held 56,153 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,661 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Die Tafelrunde Testserver?

Die Tafelrunde Testserver shows as offline now, with its last appearance 20 hours ago. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does Die Tafelrunde Testserver rank against other Rust servers?

The top 52% of ranked servers includes Die Tafelrunde Testserver, at #11,484 on player hours for the last week.

Wipe schedule

What does wipe day look like on Die Tafelrunde Testserver?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on Die Tafelrunde Testserver?

With irregular wipe times on Die Tafelrunde Testserver, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 42 hours.

Rules and world

What are the rules and settings on Die Tafelrunde Testserver?

You will not find a gather rate in the name Die Tafelrunde Testserver. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does Die Tafelrunde Testserver run?

Die Tafelrunde Testserver runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include Die Tafelrunde Testserver?

The Rust Charts lists that carry Die Tafelrunde Testserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Die Tafelrunde Testserver mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Die Tafelrunde Testserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Die Tafelrunde Testserver?

Press F1 in Rust to open the console and type client.connect 149.202.67.232:29015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/2GG4m45EUg.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.