Rust Charts55,890 playing · live

On air · chart position #6,050

BeamedPrivate

Online 149.202.64.146:5005 checked 9m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 69
0/ 69
players now
0% full
0
7-day average
peak 2
#6,050
rank
top 27%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

BeamedPrivate

0on now · 48h peak 2
AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:03 UTC6d ago 1 – running 0
Tue 13 Oct, 17:16 UTC15d ago 4 halved by day 4 9.2 days 1
Mon 12 Oct, 17:27 UTC16d ago 3 – 1 days 0
Sun 11 Oct, 00:36 UTC17d ago 3 – 1.7 days 2
Sat 10 Oct, 01:38 UTC18d ago 2 – 1 days 1
Wed 7 Oct, 22:33 UTC21d ago 2 held half 2.1 days 0
Fri 2 Oct, 23:19 UTC25d ago 1 held half 5 days 1
Thu 1 Oct, 22:52 UTC FW27d ago 1 – 1 days 0
Thu 17 Sep, 18:05 UTC41d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
53 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
From the figures on this page

Quick answers

Server details

Is BeamedPrivate online, and how reliable is it?

You will find BeamedPrivate online at this moment. About 6 days ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is BeamedPrivate located?

There's no region listed for BeamedPrivate. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 149.202.64.146:5005.

Which version of Rust does BeamedPrivate run?

Rust network protocol 2635 and build 168909 on Linux is what BeamedPrivate runs. Joining needs the same protocol on your game; Steam handles the update.

Does BeamedPrivate run smoothly?

It averaged 92 server fps over the last 48 hours, with a floor of 22. At its fullest it held 111,641 entities: buildings, deployables and the rest of the world. At most it took 4,789 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is BeamedPrivate?

BeamedPrivate has 0 of its 69 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. 20:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does BeamedPrivate rank against other Rust servers?

Player hours over the past week put BeamedPrivate at #6,050, among the top 27% of ranked servers.

Wipe days

What does wipe day look like on BeamedPrivate?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 4 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on BeamedPrivate?

With irregular wipe times on BeamedPrivate, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 6 days 2 hours.

Rules and world

What are the rules and settings on BeamedPrivate?

No gather rate appears in the name BeamedPrivate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.

Which map does BeamedPrivate run?

A procedural map of size 4,500 with seed 85484, generated by the game, is what BeamedPrivate runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include BeamedPrivate?

These Rust Charts lists include BeamedPrivate: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on BeamedPrivate mean?

gmrust (Game mode): Standard survival rules apply; mp69 (Max players): The server holds 69 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags BeamedPrivate publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join BeamedPrivate?

The console is behind F1 in Rust: enter client.connect 149.202.64.146:5005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://guavahost.com/ for its website.

What each one means

Server tags

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp69
Max players The server holds 69 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.