Rust Charts89,289 playing · live

On air · chart position #8,684

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 3h ago

2x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#8,684
rank
top 39% · #438 in EA
13d ago
last wipe
biweekly schedule
16h
next wipe
Thu 29 Oct, 12:33 UTC

Players

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

0on now
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 16h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

16h
Thu 29 Oct, 12:33 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 16h
Thu 12 Nov, 12:33 UTC
28d 16h
Thu 26 Nov, 12:33 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 16h
Thu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:33 UTC13d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 halved by day 2 13.7 days 0
Sun 27 Sep, 08:58 UTC31d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
174 / 205
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
7 / 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
EA · groups of 8+ · 2x · biweekly · 4 on average
12 / 140
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 17 on average
5 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29
EA · no group limit · biweekly · 4 on average
2 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
5 / 100
From the figures on this page

Quick answers

Host and version

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is running. Going by the reported uptime, it restarted roughly 16 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 27 September 2026.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

The EA tag is how [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly lists its location: Asia. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 148.113.24.99:29029 is its address.

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

Rust network protocol 2635 and build 168909 on Linux is the version [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs. Joining needs the same protocol on your game; Steam handles the update.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

The 48-hour average was 233 server fps; the lowest point was 79. Buildings, deployables and all the rest of the world came to as many as 51,321 entities. Memory use peaked at 3,213 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, 0 players are in and 40 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?

The last seven days of player hours put [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at #8,684, top 39% of ranked servers, and #438 in Asia.

Wipe days

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

The tag sets the prediction for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Thursday 29 October at 12:33 UTC. 13 days 7 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly goes by its name: gather rate 2x. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

The map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is procedural, size 3,000, seed 1614537442, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These Rust Charts lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): The server browser files this one under East Asia — that's the set of tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Enter client.connect 148.113.24.99:29029 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://rust.nexnise.com/ is where its website sits.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EA
East Asia The server browser files this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.