Rust Charts39,600 playing · live

On air · chart position #586

[SEA] Rust Manila 2x | Biweekly

Online EA 15.235.160.24:60404 checked 9m ago

2x biweekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 150
80/ 150
players now
53% full
27
7-day average
peak 114
#586
rank
top 3% · #24 in EA
1d ago
last wipe
biweekly schedule
6d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[SEA] Rust Manila 2x | Biweekly

80on now · 48h peak 114
AveragePeakWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 05:12 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 05:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

10.5 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
39
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

6d 13h
Thu 5 Nov, 19:00 UTC
FW
12d 23h
Thu 12 Nov, 05:12 UTC
26d 23h
Thu 26 Nov, 05:12 UTC
34d 13h
Thu 3 Dec, 19:00 UTC
FW
40d 23h
Thu 10 Dec, 05:12 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:12 UTC1d ago – – running 0
Thu 15 Oct, 22:06 UTC14d ago 58 halved by day 12 13.3 days 8
Thu 15 Oct, 04:53 UTC15d ago 57 – 0.7 days 0
Thu 1 Oct, 18:45 UTC FW28d ago 2 held half 13.4 days 0
Mon 21 Sep, 06:00 UTC38d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 85 on average
14 / 115
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10
EA · groups of 8+ · 2x · biweekly · 5 on average
1 / 140
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
[JP] L.R.S.|SOLO|PvP|Beginner|Raid Hours|10/30~11/12
EA · no group limit · biweekly · 4 on average
1 / ?
瞌睡熊『5倍10废|10.30|萌新首选|无权限』
EA · groups of 8+ · biweekly · 3 on average
4 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
0 / 50
From the figures on this page

Quick answers

Server details

Is [SEA] Rust Manila 2x | Biweekly online, and how reliable is it?

Right now [SEA] Rust Manila 2x | Biweekly is running. About 4 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is [SEA] Rust Manila 2x | Biweekly located?

The EA tag is how [SEA] Rust Manila 2x | Biweekly lists its location: Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 15.235.160.24:60404.

Which version of Rust does [SEA] Rust Manila 2x | Biweekly run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] Rust Manila 2x | Biweekly runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [SEA] Rust Manila 2x | Biweekly run smoothly?

Never under 50, and 101 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 137,189 entities. At most it took 4,605 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is [SEA] Rust Manila 2x | Biweekly?

Right now 80 players are on [SEA] Rust Manila 2x | Biweekly, out of 150 slots. Seven-day figures: 27 players on average and 114 at the peak. 15:00 UTC was the peak of the last 48 hours, with 111 players on average.

How does [SEA] Rust Manila 2x | Biweekly rank against other Rust servers?

On player hours for the past week, [SEA] Rust Manila 2x | Biweekly is #586: top 3% overall and #24 in Asia.

Wipes and resets

What does wipe day look like on [SEA] Rust Manila 2x | Biweekly?

At their busiest, its recent wipes averaged 39 players. 41 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 25% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [SEA] Rust Manila 2x | Biweekly?

The prediction falls back on the tag, because [SEA] Rust Manila 2x | Biweekly's record is too thin to confirm a schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 24 hours. The tags state a wipe schedule of every two weeks.

Rules and world

What are the rules and settings on [SEA] Rust Manila 2x | Biweekly?

The name of [SEA] Rust Manila 2x | Biweekly states a 2x gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.

Which map does [SEA] Rust Manila 2x | Biweekly run?

[SEA] Rust Manila 2x | Biweekly runs a procedural map of size 3,800 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Kabisera ng Pilipinas.

Tags explained

Which Rust Charts lists and filters include [SEA] Rust Manila 2x | Biweekly?

The Rust Charts lists that carry [SEA] Rust Manila 2x | Biweekly are: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 25+ on average.

What do the server tags on [SEA] Rust Manila 2x | Biweekly mean?

The game's server browser sees these tags from [SEA] Rust Manila 2x | Biweekly: gmrust (Game mode): Standard survival rules apply; mp150 (Max players): It has 150 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; EA (East Asia): East Asia is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join [SEA] Rust Manila 2x | Biweekly?

Press F1 in Rust to open the console and type client.connect 15.235.160.24:60404. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/X4DyXjt5S for its website.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp150
Max players It has 150 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.