Rust Charts101,030 playing · live

On air · chart position #4,525

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

Online EA 148.113.24.111:27798 checked 9m ago

2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 60
1/ 60
players now
2% full
0
7-day average
peak 5
#4,525
rank
top 20% · #336 in EA
28d ago
last wipe
monthly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly

1on now · 48h peak 2
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
34d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:41 UTC FW28d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E
EA · groups of 8+ · 2x · monthly · 2 on average
0 / 50
#5[坚果]2X Solo/独狼/萌新/养老/月清
EA · no group limit · 2x · monthly · 2 on average
1 / 500
SEA-EU 2x 初心者-CH-JP-KR-Main 10/19
EA · groups of 12+ · 2x · monthly · 6 on average
0 / 200
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 84 on average
27 / 115
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
61 / 150
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
1 / 100
From the figures on this page

Quick answers

Server details

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online, and how reliable is it?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is up as you read this. The uptime it reports puts its last restart about 18 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly located?

With its EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly puts itself in Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 148.113.24.111:27798.

Which version of Rust does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?

The build behind [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run smoothly?

The 48-hour average was 225 server fps; the lowest point was 190. Buildings, deployables and all the rest of the world came to as many as 84,048 entities. Memory use peaked at 4,134 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly has 1 of its 60 slots filled right now. Averaging 0 players across seven days, it reached 5 at most. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly rank against other Rust servers?

The last seven days of player hours put [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at #4,525, top 20% of ranked servers, and #336 in Asia.

Wipe schedule

What does wipe day look like on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Its recent wipes peaked at an average of 11 players. The crowd on the latest wipe hit its peak 13 hours in.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Once a month is the whole of it: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 1 hours. The tags state a monthly wipe schedule.

Settings and map

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The name of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly states a 2x gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly run?

A procedural map of size 3,750 with seed 1961912642, generated by the game, is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

The Rust Charts lists that carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly are: 2x Rust server charts and Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly mean?

gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): East Asia is where the server browser lists it — that's the set of tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?

Enter client.connect 148.113.24.111:27798 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://rust.nexnise.com/ is where its website sits.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.