Off air · chart position #15,960
PvE test
Offline 146.70.194.115:28015 checked 26d ago
Players
PvE test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PvE test online, and how reliable is it?
Right now PvE test is not running; the last sighting was 26 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 2 October 2026.
Where is PvE test located?
From PvE test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 146.70.194.115:28015.
Which version of Rust does PvE test run?
Rust network protocol 2634 and build 166586 on Windows is what PvE test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is PvE test?
PvE test is offline at the moment; the last sighting was 26 days 17 hours ago.
How does PvE test rank against other Rust servers?
Player hours over the past week put PvE test at #15,960, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on PvE test?
Too few wipes on record for PvE test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 5 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on PvE test?
You will not find a gather rate in the name PvE test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does PvE test run?
Generated by the game, the map on PvE test is procedural.
Tag guide
Which Rust Charts lists and filters include PvE test?
The Rust Charts lists that carry PvE test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PvE test mean?
The game's server browser sees these tags from PvE test: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): This server reports build 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join PvE test?
The console is behind F1 in Rust: enter client.connect 146.70.194.115:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.