Rust Charts80,805 playing · live

Off air · chart position #15,323

4Netplayers Rust Server

Offline 146.0.45.91:28015 checked 2d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

4Netplayers Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:24 UTC26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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From the figures on this page

Quick answers

About the server

Is 4Netplayers Rust Server online, and how reliable is it?

You will not get on 4Netplayers Rust Server just now: it is offline, last seen 2 days 21 hours ago. It stayed up 71% of the last 7 full days, 119 of 168 hours. The first record Rust Charts holds of it is 2 October 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 146.0.45.91:28015 is its address.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is 4Netplayers Rust Server?

Last seen 2 days 21 hours ago, 4Netplayers Rust Server is currently offline. Averaged over seven days, it drew 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over the past week put 4Netplayers Rust Server at #15,323, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on 4Netplayers Rust Server?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 20 hours in.

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 4 hours.

Rules and world

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name 4Netplayers Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does 4Netplayers Rust Server run?

The map on 4Netplayers Rust Server is procedural, size 2,500, seed 1234567890, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include 4Netplayers Rust Server?

These Rust Charts lists include 4Netplayers Rust Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser sees these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join 4Netplayers Rust Server?

Press F1 in Rust to open the console and type client.connect 146.0.45.91:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.