Rust Charts61,775 playing · live

On air · chart position #15,323

Clam Observatory

Online 144.48.106.188:28015 checked 12m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 30
0/ 30
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Clam Observatory

0on now
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000
From the figures on this page

Quick answers

About the server

Is Clam Observatory online, and how reliable is it?

Clam Observatory is up as you read this. About 3 days 21 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Clam Observatory located?

There's no region listed for Clam Observatory. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 144.48.106.188:28015.

Which version of Rust does Clam Observatory run?

Rust network protocol 2633 and build 162929 on Windows is what Clam Observatory runs. Steam updates your game for you; all you need is the same protocol to join.

Does Clam Observatory run smoothly?

The 48-hour average was 94 server fps; the lowest point was 45. At its fullest it held 63,666 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,078 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Clam Observatory?

Right now 0 players are on Clam Observatory, out of 30 slots. Averaged over seven days, it drew 0 players.

How does Clam Observatory rank against other Rust servers?

In the seven-day player hours table, Clam Observatory is #15,323, inside the top 69% of all ranked servers.

Wipes and resets

What is the wipe schedule on Clam Observatory?

The record of Clam Observatory's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 55 days 8 hours.

How it is set up

What are the rules and settings on Clam Observatory?

You will not find a gather rate in the name Clam Observatory. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Clam Observatory run?

Clam Observatory runs a procedural map of size 3,500 with seed 1871388706, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Clam Observatory?

These Rust Charts lists include Clam Observatory: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Clam Observatory mean?

The game's server browser sees these tags from Clam Observatory: gmrust (Game mode): Survival, in the standard Rust form; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Clam Observatory?

Enter client.connect 144.48.106.188:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.