On air · chart position #15,262
ElectricDragon8's Rust Server
Online 144.48.106.170:28035 checked 11m ago
Players
ElectricDragon8's Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ElectricDragon8's Rust Server online, and how reliable is it?
You will find ElectricDragon8's Rust Server online at this moment. The uptime it reports puts its last restart about 6 days 18 hours ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is ElectricDragon8's Rust Server located?
From ElectricDragon8's Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 144.48.106.170:28035.
Which version of Rust does ElectricDragon8's Rust Server run?
Rust network protocol 2633 and build 163794 on Windows is what ElectricDragon8's Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does ElectricDragon8's Rust Server run smoothly?
It averaged 86 server fps over the last 48 hours, with a floor of 59. At its fullest it held 70,154 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,472 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is ElectricDragon8's Rust Server?
ElectricDragon8's Rust Server has 0 of its 30 slots filled right now. Its average over the past week comes to 0 players.
How does ElectricDragon8's Rust Server rank against other Rust servers?
The top 69% of ranked servers includes ElectricDragon8's Rust Server, at #15,262 on player hours for the last week.
Wipe days
What is the wipe schedule on ElectricDragon8's Rust Server?
Too few wipes on record for ElectricDragon8's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 45 days 17 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on ElectricDragon8's Rust Server?
You will not find a gather rate in the name ElectricDragon8's Rust Server. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ElectricDragon8's Rust Server run?
ElectricDragon8's Rust Server runs a procedural map of size 3,500 with seed 648252, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include ElectricDragon8's Rust Server?
These Rust Charts lists include ElectricDragon8's Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ElectricDragon8's Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It has 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags ElectricDragon8's Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join ElectricDragon8's Rust Server?
The console is behind F1 in Rust: enter client.connect 144.48.106.170:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.