Off air · chart position #14,811
ppacket-test
Offline 143.244.44.162:28015 checked 16d ago
Players
ppacket-test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ppacket-test online, and how reliable is it?
ppacket-test is down at the moment, having last been seen 16 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 12 October 2026.
Where is ppacket-test located?
From ppacket-test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 143.244.44.162:28015.
Which version of Rust does ppacket-test run?
The build behind ppacket-test is Rust network protocol 2634 and build 167398, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ppacket-test?
ppacket-test shows as offline now, with its last appearance 16 days 4 hours ago.
How does ppacket-test rank against other Rust servers?
The top 68% of ranked servers includes ppacket-test, at #14,811 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ppacket-test?
ppacket-test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 23 hours.
How it is set up
What are the rules and settings on ppacket-test?
The name ppacket-test carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ppacket-test run?
Generated by the game, the map on ppacket-test is procedural.
Tags explained
Which Rust Charts lists and filters include ppacket-test?
These Rust Charts lists include ppacket-test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ppacket-test mean?
These are the tags ppacket-test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join ppacket-test?
Enter client.connect 143.244.44.162:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.