Off air · chart position #15,021
TestServer
Offline 142.93.124.180:28015 checked 44d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 44 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is TestServer located?
There's no region listed for TestServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 142.93.124.180:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2632 and build 160556, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
Last seen 44 days 21 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #15,021, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 73 days 10 hours.
How it is set up
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only if your game matches that version; cs160556 (Build): Build 160556 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags TestServer publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 142.93.124.180:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.