Off air · chart position #15,600
HordeMind Dev
Offline 142.183.237.91:28015 checked 34d ago
Players
HordeMind Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is HordeMind Dev online, and how reliable is it?
HordeMind Dev is down at the moment, having last been seen 34 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 22 September 2026.
Where is HordeMind Dev located?
No region is published by HordeMind Dev. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 142.183.237.91:28015.
Which version of Rust does HordeMind Dev run?
The build behind HordeMind Dev is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is HordeMind Dev?
HordeMind Dev shows as offline now, with its last appearance 34 days 15 hours ago.
How does HordeMind Dev rank against other Rust servers?
The top 71% of ranked servers includes HordeMind Dev, at #15,600 on player hours for the last week.
Wipes and resets
What is the wipe schedule on HordeMind Dev?
The record of HordeMind Dev's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 36 days 1 hours.
Settings and map
What are the rules and settings on HordeMind Dev?
The name HordeMind Dev carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does HordeMind Dev run?
A procedural map, generated by the game, is what HordeMind Dev runs.
Lists and filters
Which Rust Charts lists and filters include HordeMind Dev?
These Rust Charts lists include HordeMind Dev: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on HordeMind Dev mean?
The game's server browser sees these tags from HordeMind Dev: gmrust (Game mode): Standard survival rules apply; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join HordeMind Dev?
Enter client.connect 142.183.237.91:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.