Off air · chart position #15,264
HordeMind Dev
Offline 142.183.237.14:28015 checked 2d ago
Players
HordeMind Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is HordeMind Dev online, and how reliable is it?
Right now HordeMind Dev is not running; the last sighting was 2 days 14 hours ago. It stayed up 60% of the last 6 full days, 86 of 144 hours. The first record Rust Charts holds of it is 23 October 2026.
Where is HordeMind Dev located?
There's no region listed for HordeMind Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 142.183.237.14:28015.
Which version of Rust does HordeMind Dev run?
Rust network protocol 2635 and build 168909 on Windows is the version HordeMind Dev runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is HordeMind Dev?
HordeMind Dev shows as offline now, with its last appearance 2 days 14 hours ago. 0 players was the seven-day average.
How does HordeMind Dev rank against other Rust servers?
The top 69% of ranked servers includes HordeMind Dev, at #15,264 on player hours for the last week.
Wipes and resets
What is the wipe schedule on HordeMind Dev?
Too few wipes on record for HordeMind Dev to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 6 days 21 hours.
Rules and world
What are the rules and settings on HordeMind Dev?
No gather rate appears in the name HordeMind Dev. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does HordeMind Dev run?
The map on HordeMind Dev is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include HordeMind Dev?
The Rust Charts lists that carry HordeMind Dev are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on HordeMind Dev mean?
gmrust (Game mode): Standard survival rules apply; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags HordeMind Dev publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join HordeMind Dev?
Enter client.connect 142.183.237.14:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.