Rust Charts80,135 playing · live

Off air · chart position #15,366

4Netplayers Rust Server

Offline 141.94.74.199:21000 checked 16d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,366
rank
top 71%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

4Netplayers Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
[US East] Facepunch Primitive 1
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[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
6 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
5 / 100
From the figures on this page

Quick answers

Server details

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is down at the moment, having last been seen 16 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 3 October 2026.

Where is 4Netplayers Rust Server located?

From 4Netplayers Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 141.94.74.199:21000.

Which version of Rust does 4Netplayers Rust Server run?

The build behind 4Netplayers Rust Server is Rust network protocol 2634 and build 167231, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server shows as offline now, with its last appearance 16 days 2 hours ago.

How does 4Netplayers Rust Server rank against other Rust servers?

In the seven-day player hours table, 4Netplayers Rust Server is #15,366, inside the top 71% of all ranked servers.

Wipes and resets

What does wipe day look like on 4Netplayers Rust Server?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

The record of 4Netplayers Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 18 hours.

Rules and world

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name 4Netplayers Rust Server. The default group size of 8 players applies here. You play primitive, bows, spears and melee, with no guns. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server runs a procedural map of size 3,072 with seed 20261003, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include 4Netplayers Rust Server?

The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers and Primitive Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser sees these tags from 4Netplayers Rust Server: gmprimitive (Game mode): The primitive ruleset leaves out guns in favour of bows, spears and melee; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join 4Netplayers Rust Server?

The console is behind F1 in Rust: enter client.connect 141.94.74.199:21000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode The primitive ruleset leaves out guns in favour of bows, spears and melee.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build Build 167231 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.