Off air · chart position #15,366
4Netplayers Rust Server
Offline 141.94.74.199:21000 checked 16d ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 19:53 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server is down at the moment, having last been seen 16 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 3 October 2026.
Where is 4Netplayers Rust Server located?
From 4Netplayers Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 141.94.74.199:21000.
Which version of Rust does 4Netplayers Rust Server run?
The build behind 4Netplayers Rust Server is Rust network protocol 2634 and build 167231, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server shows as offline now, with its last appearance 16 days 2 hours ago.
How does 4Netplayers Rust Server rank against other Rust servers?
In the seven-day player hours table, 4Netplayers Rust Server is #15,366, inside the top 71% of all ranked servers.
Wipes and resets
What does wipe day look like on 4Netplayers Rust Server?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 18 hours.
Rules and world
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name 4Netplayers Rust Server. The default group size of 8 players applies here. You play primitive, bows, spears and melee, with no guns. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 3,072 with seed 20261003, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers and Primitive Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser sees these tags from 4Netplayers Rust Server: gmprimitive (Game mode): The primitive ruleset leaves out guns in favour of bows, spears and melee; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 4Netplayers Rust Server?
The console is behind F1 in Rust: enter client.connect 141.94.74.199:21000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.