On air · chart position #15,339
A Dev Server
Online 141.0.97.106:28015 checked 10m ago
Players
A Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:35 UTC5d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:26 UTC41d ago | 2 | halved by day 2 | 36 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Dev Server online, and how reliable is it?
You will find A Dev Server online at this moment. Going by the reported uptime, it restarted roughly 5 days 8 hours ago. 109 of 168 hours is what it managed over the past 7 full days, 65% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is A Dev Server located?
No region is published by A Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 141.0.97.106:28015.
Which version of Rust does A Dev Server run?
The build behind A Dev Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does A Dev Server run smoothly?
It averaged 110 server fps over the last 48 hours, with a floor of 62. Buildings, deployables and all the rest of the world came to as many as 91,662 entities. At most it took 3,147 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is A Dev Server?
Right now 0 players are on A Dev Server, out of 5 slots. Its average over the past week comes to 0 players.
How does A Dev Server rank against other Rust servers?
In the seven-day player hours table, A Dev Server is #15,339, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on A Dev Server?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on A Dev Server?
Too few wipes on record for A Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 10 hours.
Settings and map
What are the rules and settings on A Dev Server?
The name A Dev Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does A Dev Server run?
A procedural map of size 4,000 with seed 12345, generated by the game, is what A Dev Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include A Dev Server?
The Rust Charts lists that carry A Dev Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Dev Server mean?
The game's server browser sees these tags from A Dev Server: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join A Dev Server?
Enter client.connect 141.0.97.106:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.