Rust Charts73,470 playing · live

On air · chart position #12,994

Aussie Outback Ops

Online 139.99.142.182:22174 checked 6m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 125
0/ 125
players now
0% full
0
7-day average
peak 1
#12,994
rank
top 58%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Aussie Outback Ops

0on now · 48h peak 1
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:51 UTC22d ago 1 – running 0
Sun 27 Sep, 02:36 UTC32d ago 1 halved by day 1 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Server details

Is Aussie Outback Ops online, and how reliable is it?

You will find Aussie Outback Ops online at this moment. Going by the reported uptime, it restarted roughly 13 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Aussie Outback Ops located?

There's no region listed for Aussie Outback Ops. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 139.99.142.182:22174.

Which version of Rust does Aussie Outback Ops run?

The build behind Aussie Outback Ops is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does Aussie Outback Ops run smoothly?

The 48-hour average was 224 server fps; the lowest point was 186. At its fullest it held 43,612 entities: buildings, deployables and the rest of the world. At most it took 5,140 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Aussie Outback Ops?

Right now 0 players are on Aussie Outback Ops, out of 125 slots. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 00:00 UTC drew the most, at 0 players on average.

How does Aussie Outback Ops rank against other Rust servers?

Player hours over the past week put Aussie Outback Ops at #12,994, among the top 58% of ranked servers.

Wipe schedule

What does wipe day look like on Aussie Outback Ops?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Aussie Outback Ops?

Aussie Outback Ops's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 22 days 5 hours.

Settings and map

What are the rules and settings on Aussie Outback Ops?

No gather rate appears in the name Aussie Outback Ops. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Aussie Outback Ops run?

Aussie Outback Ops runs a procedural map of size 4,500 with seed 50000, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include Aussie Outback Ops?

These Rust Charts lists include Aussie Outback Ops: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Aussie Outback Ops mean?

gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): It has 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Aussie Outback Ops publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Aussie Outback Ops?

The console is behind F1 in Rust: enter client.connect 139.99.142.182:22174 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://jayco-rust-custom.replit.app/vip-shop/server for its website.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players It has 125 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.