Off air · chart position #15,199
Rust Devblog Server
Offline 139.100.246.92:28015 checked 15d ago
Players
Rust Devblog Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Devblog Server online, and how reliable is it?
You will not get on Rust Devblog Server just now: it is offline, last seen 15 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 14 October 2026.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 139.100.246.92:28015 is its address.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Rust Devblog Server?
Rust Devblog Server is offline at the moment; the last sighting was 15 days 8 hours ago.
How does Rust Devblog Server rank against other Rust servers?
In the seven-day player hours table, Rust Devblog Server is #15,199, inside the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 32 days 7 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Rust Devblog Server?
You will not find a gather rate in the name Rust Devblog Server. The group limit is not published. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is off.
Which map does Rust Devblog Server run?
The map on Rust Devblog Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Rust Devblog Server?
These Rust Charts lists include Rust Devblog Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
These are the tags Rust Devblog Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; v2362 (Protocol): Protocol 2362: join only if your game matches that version; ptrak (Networking): RakNet is the network layer here, the game's default; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; hil2cpp (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Rust Devblog Server?
Press F1 in Rust to open the console and type client.connect 139.100.246.92:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.