Rust Charts60,014 playing · live

Off air · chart position #15,262

Rust Devblog Server

Offline 139.100.246.234:28015 checked 5d ago

moddedcarbon
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,262
rank
top 69%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Devblog Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
182 / 215
From the figures on this page

Quick answers

Host and version

Is Rust Devblog Server online, and how reliable is it?

Right now Rust Devblog Server is not running; the last sighting was 5 days 2 hours ago. Of the past 5 full days it was running for 0 of 120 hours, or 0% of the time. Rust Charts has tracked it since 24 October 2026.

Where is Rust Devblog Server located?

From Rust Devblog Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 139.100.246.234:28015.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Rust Devblog Server?

Rust Devblog Server is offline at the moment; the last sighting was 5 days 2 hours ago. Averaged over seven days, it drew 0 players.

How does Rust Devblog Server rank against other Rust servers?

In the seven-day player hours table, Rust Devblog Server is #15,262, inside the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Too few wipes on record for Rust Devblog Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 32 days is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name Rust Devblog Server. No group limit is published. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is off.

Which map does Rust Devblog Server run?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Lists and filters

Which Rust Charts lists and filters include Rust Devblog Server?

The Rust Charts lists that carry Rust Devblog Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): RakNet handles the network, as standard for the game; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; hil2cpp (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin — that's the set of tags Rust Devblog Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Rust Devblog Server?

The console is behind F1 in Rust: enter client.connect 139.100.246.234:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking RakNet handles the network, as standard for the game.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Other

hil2cpp
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.