Off air · chart position #15,835
LGS map test
Offline 138.84.33.128:28415 checked 20d ago
Players
LGS map test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 14:47 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LGS map test online, and how reliable is it?
You will not get on LGS map test just now: it is offline, last seen 20 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 8 October 2026.
Where is LGS map test located?
No region is published by LGS map test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 138.84.33.128:28415 is its address.
Which version of Rust does LGS map test run?
Rust network protocol 2634 and build 167231 on Linux is the version LGS map test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LGS map test?
LGS map test shows as offline now, with its last appearance 20 days 22 hours ago.
How does LGS map test rank against other Rust servers?
In the seven-day player hours table, LGS map test is #15,835, inside the top 72% of all ranked servers.
Wipe days
What does wipe day look like on LGS map test?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on LGS map test?
The record of LGS map test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 21 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on LGS map test?
The name LGS map test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include LGS map test?
These Rust Charts lists include LGS map test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LGS map test mean?
These are the tags LGS map test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join LGS map test?
Enter client.connect 138.84.33.128:28415 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.