Off air · chart position #14,561
test 2
Offline 138.204.26.190:28016 checked 14d ago
Players
test 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test 2 online, and how reliable is it?
Right now test 2 is not running; the last sighting was 14 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 12 October 2026.
Where is test 2 located?
From test 2, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 138.204.26.190:28016 is its address.
Which version of Rust does test 2 run?
Rust network protocol 2634 and build 167058 on Windows is the version test 2 runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is test 2?
Last seen 14 days 17 hours ago, test 2 is currently offline.
How does test 2 rank against other Rust servers?
In the seven-day player hours table, test 2 is #14,561, inside the top 67% of all ranked servers.
Wipe days
What is the wipe schedule on test 2?
The record of test 2's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 20 hours.
Rules and world
What are the rules and settings on test 2?
You will not find a gather rate in the name test 2. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Tag guide
Which Rust Charts lists and filters include test 2?
These Rust Charts lists include test 2: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test 2 mean?
The game's server browser sees these tags from test 2: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Build 167058 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join test 2?
Press F1 in Rust to open the console and type client.connect 138.204.26.190:28016. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.