Off air · chart position #15,450
test 2
Offline 138.204.25.121:28016 checked 40d ago
Players
test 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test 2 online, and how reliable is it?
You will not get on test 2 just now: it is offline, last seen 40 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.
Where is test 2 located?
From test 2, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 138.204.25.121:28016.
Which version of Rust does test 2 run?
Rust network protocol 2633 and build 163207 on Windows is the version test 2 runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test 2?
test 2 is offline at the moment; the last sighting was 40 days 10 hours ago.
How does test 2 rank against other Rust servers?
In the seven-day player hours table, test 2 is #15,450, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on test 2?
The record of test 2's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 47 days 12 hours.
Rules and world
What are the rules and settings on test 2?
You will not find a gather rate in the name test 2. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Tags explained
Which Rust Charts lists and filters include test 2?
These Rust Charts lists include test 2: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test 2 mean?
The game's server browser sees these tags from test 2: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test 2?
The console is behind F1 in Rust: enter client.connect 138.204.25.121:28016 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.