Off air · chart position #15,912
local
Offline 138.199.15.159:28015 checked 21d ago
Players
local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is local online, and how reliable is it?
Right now local is not running; the last sighting was 21 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 8 October 2026.
Where is local located?
There's no region listed for local. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 138.199.15.159:28015 is its address.
Which version of Rust does local run?
The build behind local is Rust network protocol 2634 and build 166494, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is local?
Last seen 21 days 6 hours ago, local is currently offline.
How does local rank against other Rust servers?
The top 72% of ranked servers includes local, at #15,912 on player hours for the last week.
Wipe schedule
What is the wipe schedule on local?
The record of local's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 21 days 7 hours.
How it is set up
What are the rules and settings on local?
No gather rate appears in the name local. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does local run?
The map on local is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include local?
The Rust Charts lists that carry local are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on local mean?
These are the tags local makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join local?
Press F1 in Rust to open the console and type client.connect 138.199.15.159:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.