Off air · chart position #8,315
Mike's Test Map
Offline 137.186.44.105:28015 checked 3h ago
Players
Mike's Test Map
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Mike's Test Map online, and how reliable is it?
Mike's Test Map is down at the moment, having last been seen 3 hours ago. It stayed up 24% of the last 7 full days, 40 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Mike's Test Map located?
No region is published by Mike's Test Map. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 137.186.44.105:28015.
Which version of Rust does Mike's Test Map run?
Rust network protocol 2635 and build 166652 on Windows is the version Mike's Test Map runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Mike's Test Map?
Last seen 3 hours ago, Mike's Test Map is currently offline. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 23:00 UTC drew the most, at 1 players on average.
How does Mike's Test Map rank against other Rust servers?
The top 37% of ranked servers includes Mike's Test Map, at #8,315 on player hours for the last week.
Wipes and resets
What does wipe day look like on Mike's Test Map?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 6 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Mike's Test Map?
Mike's Test Map runs on a wipe rhythm of every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 5 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Mike's Test Map?
No gather rate appears in the name Mike's Test Map. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Mike's Test Map run?
Generated by the game, the map on Mike's Test Map is procedural.
Lists and filters
Which Rust Charts lists and filters include Mike's Test Map?
These Rust Charts lists include Mike's Test Map: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Mike's Test Map mean?
The game's server browser sees these tags from Mike's Test Map: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Mike's Test Map?
Enter client.connect 137.186.44.105:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.