Off air · chart position #14,085
Rust & Roots private test
Offline 136.52.238.159:28115 checked 18d ago
Players
Rust & Roots private test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC18d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC19d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust & Roots private test online, and how reliable is it?
You will not get on Rust & Roots private test just now: it is offline, last seen 18 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 9 October 2026.
Where is Rust & Roots private test located?
There's no region listed for Rust & Roots private test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 136.52.238.159:28115 is its address.
Which version of Rust does Rust & Roots private test run?
The build behind Rust & Roots private test is Rust network protocol 2634 and build 167398, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Rust & Roots private test?
Last seen 18 days 16 hours ago, Rust & Roots private test is currently offline.
How does Rust & Roots private test rank against other Rust servers?
Player hours over the past week put Rust & Roots private test at #14,085, among the top 64% of ranked servers.
Wipe schedule
What does wipe day look like on Rust & Roots private test?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust & Roots private test?
Too few wipes on record for Rust & Roots private test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 18 days 17 hours.
Settings and map
What are the rules and settings on Rust & Roots private test?
You will not find a gather rate in the name Rust & Roots private test. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust & Roots private test run?
Generated by the game, the map on Rust & Roots private test is procedural.
Tag guide
Which Rust Charts lists and filters include Rust & Roots private test?
These Rust Charts lists include Rust & Roots private test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust & Roots private test mean?
These are the tags Rust & Roots private test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rust & Roots private test?
Enter client.connect 136.52.238.159:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.