Rust Charts65,813 playing · live

On air · chart position #4,370

DevRustQA

Online 136.46.129.110:28015 checked 23m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 2
1/ 2
players now
50% full
1
7-day average
peak 1
#4,370
rank
top 20%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

DevRustQA

1on now · 48h peak 1
AveragePeak
00.250.50.75123:0005:0020:0001:0007:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:42 UTC6d ago 1 – running 1
Thu 1 Oct, 19:10 UTC FW26d ago 1 held half 20.1 days 1
Fri 25 Sep, 06:56 UTC32d ago 1 held half 6.5 days 0
Thu 24 Sep, 17:56 UTC33d ago 1 – 0.5 days 1
Sun 20 Sep, 17:46 UTC37d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
97 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
105 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
30 / 1000
From the figures on this page

Quick answers

Server details

Is DevRustQA online, and how reliable is it?

Right now DevRustQA is running. It stayed up 38% of the last 7 full days, 64 of 168 hours. Rust Charts has tracked it since 18 September 2026.

Where is DevRustQA located?

From DevRustQA, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 136.46.129.110:28015.

Which version of Rust does DevRustQA run?

Rust network protocol 2635 and build 169375 on Windows is the version DevRustQA runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is DevRustQA?

DevRustQA has 1 of its 2 slots filled right now. Averaging 1 players across seven days, it reached 1 at most. 23:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does DevRustQA rank against other Rust servers?

The top 20% of ranked servers includes DevRustQA, at #4,370 on player hours for the last week.

Wipes and resets

What does wipe day look like on DevRustQA?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on DevRustQA?

The wipes on DevRustQA come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 6 days 1 hours.

Rules and world

What are the rules and settings on DevRustQA?

The name DevRustQA carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Lists and filters

Which Rust Charts lists and filters include DevRustQA?

These Rust Charts lists include DevRustQA: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on DevRustQA mean?

gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169375 (Build): This server reports build 169375; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags DevRustQA publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join DevRustQA?

The console is behind F1 in Rust: enter client.connect 136.46.129.110:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs169375,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players The server holds 2 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169375
Build This server reports build 169375.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.