Rust Charts65,813 playing · live

On air · chart position #8,674

ZUFLUCHT TEST

Online 136.243.93.125:28065 checked 11m ago

moddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#8,674
rank
top 39%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

ZUFLUCHT TEST

0on now · 48h peak 1
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:59 UTC11d ago 1 – running 0
Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 18:35 UTC23d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC29d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC35d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
97 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
105 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
30 / 1000
From the figures on this page

Quick answers

Host and version

Is ZUFLUCHT TEST online, and how reliable is it?

Right now ZUFLUCHT TEST is running. Going by the reported uptime, it restarted roughly 18 hours ago. Of the past 7 full days it was running for 152 of 168 hours, or 90% of the time. The first record Rust Charts holds of it is 14 September 2026.

Where is ZUFLUCHT TEST located?

From ZUFLUCHT TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 136.243.93.125:28065.

Which version of Rust does ZUFLUCHT TEST run?

Rust network protocol 2635 and build 168909 on Windows is what ZUFLUCHT TEST runs. Joining needs the same protocol on your game; Steam handles the update.

Does ZUFLUCHT TEST run smoothly?

The 48-hour average was 65 server fps; the lowest point was 34. Buildings, deployables and all the rest of the world came to as many as 106,518 entities. Its memory climbed as high as 5,700 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is ZUFLUCHT TEST?

On ZUFLUCHT TEST, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 0 players.

How does ZUFLUCHT TEST rank against other Rust servers?

In the seven-day player hours table, ZUFLUCHT TEST is #8,674, inside the top 39% of all ranked servers.

Wipe days

What does wipe day look like on ZUFLUCHT TEST?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on ZUFLUCHT TEST?

With irregular wipe times on ZUFLUCHT TEST, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 4 hours.

How it is set up

What are the rules and settings on ZUFLUCHT TEST?

You will not find a gather rate in the name ZUFLUCHT TEST. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.

Which map does ZUFLUCHT TEST run?

The map on ZUFLUCHT TEST is procedural, size 5,000, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Skull-Factory.

Tag guide

Which Rust Charts lists and filters include ZUFLUCHT TEST?

The Rust Charts lists that carry ZUFLUCHT TEST are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on ZUFLUCHT TEST mean?

These are the tags ZUFLUCHT TEST makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join ZUFLUCHT TEST?

The console is behind F1 in Rust: enter client.connect 136.243.93.125:28065 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://zuflucht-rust.de/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.