Rust Charts38,680 playing · live

On air · chart position #15,353

CPVA´s Test Server

Online 136.243.60.215:28080 checked 13m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,353
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

CPVA´s Test Server

0on now
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 0 – running 0
Tue 29 Sep, 21:35 UTC29d ago 1 – 1.9 days 0
Sat 19 Sep, 22:01 UTC39d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
7 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000
From the figures on this page

Quick answers

Host and version

Is CPVA´s Test Server online, and how reliable is it?

CPVA´s Test Server is up as you read this. The uptime it reports puts its last restart about 18 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is CPVA´s Test Server located?

There's no region listed for CPVA´s Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 136.243.60.215:28080 is its address.

Which version of Rust does CPVA´s Test Server run?

Rust network protocol 2634 and build 166494 on Windows is what CPVA´s Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does CPVA´s Test Server run smoothly?

Never under 67, and 86 server fps on average, is how the last 48 hours went. At its fullest it held 117,344 entities: buildings, deployables and the rest of the world. At most it took 5,909 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is CPVA´s Test Server?

On CPVA´s Test Server, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.

How does CPVA´s Test Server rank against other Rust servers?

Player hours over the past week put CPVA´s Test Server at #15,353, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on CPVA´s Test Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on CPVA´s Test Server?

The wipes on CPVA´s Test Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 8 hours.

Rules and world

What are the rules and settings on CPVA´s Test Server?

No gather rate appears in the name CPVA´s Test Server. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does CPVA´s Test Server run?

CPVA´s Test Server runs a procedural map of size 5,000 with seed 1234567, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include CPVA´s Test Server?

The Rust Charts lists that carry CPVA´s Test Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on CPVA´s Test Server mean?

The game's server browser sees these tags from CPVA´s Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join CPVA´s Test Server?

Enter client.connect 136.243.60.215:28080 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.