Players
rustHaltAus [whitelist]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is rustHaltAus [whitelist] online, and how reliable is it?
rustHaltAus [whitelist] is up as you read this. The uptime it reports puts its last restart about 3 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is rustHaltAus [whitelist] located?
There's no region listed for rustHaltAus [whitelist]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 136.243.60.212:28080.
Which version of Rust does rustHaltAus [whitelist] run?
The build behind rustHaltAus [whitelist] is Rust network protocol 2634 and build 166586, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does rustHaltAus [whitelist] run smoothly?
The 48-hour average was 106 server fps; the lowest point was 83. At its fullest it held 121,378 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,141 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is rustHaltAus [whitelist]?
rustHaltAus [whitelist] has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 2 at most.
How does rustHaltAus [whitelist] rank against other Rust servers?
The top 63% of ranked servers includes rustHaltAus [whitelist], at #13,930 on player hours for the last week.
Wipe days
What does wipe day look like on rustHaltAus [whitelist]?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in.
What is the wipe schedule on rustHaltAus [whitelist]?
Too few wipes on record for rustHaltAus [whitelist] to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on rustHaltAus [whitelist]?
You will not find a gather rate in the name rustHaltAus [whitelist]. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does rustHaltAus [whitelist] run?
rustHaltAus [whitelist] runs a procedural map of size 4,500 with seed 367833367, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include rustHaltAus [whitelist]?
The Rust Charts lists that carry rustHaltAus [whitelist] are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on rustHaltAus [whitelist] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags rustHaltAus [whitelist] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join rustHaltAus [whitelist]?
The console is behind F1 in Rust: enter client.connect 136.243.60.212:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
