On air · chart position #15,353
000000000
Online 135.148.41.110:28015 checked 10m ago
Players
000000000
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:25 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 000000000 online, and how reliable is it?
You will find 000000000 online at this moment. About 10 days 18 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is 000000000 located?
No region is published by 000000000. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 135.148.41.110:28015.
Which version of Rust does 000000000 run?
The build behind 000000000 is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does 000000000 run smoothly?
Never under 42, and 64 server fps on average, is how the last 48 hours went. At its fullest it held 139,095 entities: buildings, deployables and the rest of the world. At most it took 5,309 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is 000000000?
On 000000000, 0 players are in and 2 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does 000000000 rank against other Rust servers?
In the seven-day player hours table, 000000000 is #15,353, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on 000000000?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on 000000000?
000000000's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 20 hours.
How it is set up
What are the rules and settings on 000000000?
No gather rate appears in the name 000000000. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does 000000000 run?
000000000 runs a procedural map of size 4,750 with seed 2147483647, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include 000000000?
These Rust Charts lists include 000000000: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 000000000 mean?
These are the tags 000000000 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join 000000000?
Enter client.connect 135.148.41.110:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.