Rust Charts97,136 playing · live

On air · chart position #5,598

Ding Dong's Playground

Online 135.148.252.154:24690 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 2
#5,598
rank
top 25%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Ding Dong's Playground

0on now · 48h peak 2
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:11 UTC26d ago 2 – running 0
Mon 28 Sep, 22:32 UTC30d ago 2 halved by day 3 4 days 0
Sat 26 Sep, 22:52 UTC32d ago 3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
244 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
344 / 350
From the figures on this page

Quick answers

About the server

Is Ding Dong's Playground online, and how reliable is it?

You will find Ding Dong's Playground online at this moment. The uptime it reports puts its last restart about 17 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 26 September 2026.

Where is Ding Dong's Playground located?

From Ding Dong's Playground, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 135.148.252.154:24690.

Which version of Rust does Ding Dong's Playground run?

Rust network protocol 2635 and build 168909 on Linux is what Ding Dong's Playground runs. Joining needs the same protocol on your game; Steam handles the update.

Does Ding Dong's Playground run smoothly?

The 48-hour average was 190 server fps; the lowest point was 135. Buildings, deployables and all the rest of the world came to as many as 52,984 entities. At most it took 3,448 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is Ding Dong's Playground?

Ding Dong's Playground has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 17:00 UTC drew the most, at 2 players on average.

How does Ding Dong's Playground rank against other Rust servers?

In the seven-day player hours table, Ding Dong's Playground is #5,598, inside the top 25% of all ranked servers.

Wipe schedule

What does wipe day look like on Ding Dong's Playground?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 25 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Ding Dong's Playground?

With irregular wipe times on Ding Dong's Playground, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 17 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Ding Dong's Playground?

No gather rate appears in the name Ding Dong's Playground. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Ding Dong's Playground run?

The map on Ding Dong's Playground is procedural, size 3,000, seed 1614537442, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Ding Dong's Playground?

The Rust Charts lists that carry Ding Dong's Playground are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Ding Dong's Playground mean?

gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Ding Dong's Playground publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Ding Dong's Playground?

Enter client.connect 135.148.252.154:24690 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.