On air · chart position #15,269
SNAP&WIFE
Online 135.148.15.196:20159 checked 7m ago
Players
SNAP&WIFE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:42 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SNAP&WIFE online, and how reliable is it?
SNAP&WIFE is up as you read this. The uptime it reports puts its last restart about 42 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 19 October 2026.
Where is SNAP&WIFE located?
From SNAP&WIFE, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 135.148.15.196:20159.
Which version of Rust does SNAP&WIFE run?
Rust network protocol 2635 and build 167781 on Linux is the version SNAP&WIFE runs. Joining needs the same protocol on your game; Steam handles the update.
Does SNAP&WIFE run smoothly?
The 48-hour average was 204 server fps; the lowest point was 171. At its fullest it held 46,945 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,586 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is SNAP&WIFE?
Right now 0 players are on SNAP&WIFE, out of 75 slots. Averaged over seven days, it drew 0 players.
How does SNAP&WIFE rank against other Rust servers?
In the seven-day player hours table, SNAP&WIFE is #15,269, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on SNAP&WIFE?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on SNAP&WIFE?
Too few wipes on record for SNAP&WIFE to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days 6 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on SNAP&WIFE?
The name SNAP&WIFE carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does SNAP&WIFE run?
SNAP&WIFE runs a procedural map of size 3,000 with seed 13698755, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include SNAP&WIFE?
These Rust Charts lists include SNAP&WIFE: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SNAP&WIFE mean?
These are the tags SNAP&WIFE makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): It has 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join SNAP&WIFE?
Press F1 in Rust to open the console and type client.connect 135.148.15.196:20159. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.