Off air · chart position #13,729
[DEV] Test Server
Offline 135.125.243.29:30002 checked 3d ago
Players
[DEV] Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [DEV] Test Server online, and how reliable is it?
Right now [DEV] Test Server is not running; the last sighting was 3 days 23 hours ago. 2 of 168 hours is what it managed over the past 7 full days, 1% of the time. Its earliest entry with Rust Charts dates from 29 September 2026.
Where is [DEV] Test Server located?
No region is published by [DEV] Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 135.125.243.29:30002 is its address.
Which version of Rust does [DEV] Test Server run?
Rust network protocol 2635 and build 167781 on Linux is the version [DEV] Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is [DEV] Test Server?
[DEV] Test Server is offline at the moment; the last sighting was 3 days 23 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does [DEV] Test Server rank against other Rust servers?
The top 62% of ranked servers includes [DEV] Test Server, at #13,729 on player hours for the last week.
Wipe schedule
What does wipe day look like on [DEV] Test Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [DEV] Test Server?
The force wipe is the only wipe on [DEV] Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on [DEV] Test Server?
You will not find a gather rate in the name [DEV] Test Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.
Which map does [DEV] Test Server run?
The map on [DEV] Test Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include [DEV] Test Server?
These Rust Charts lists include [DEV] Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [DEV] Test Server mean?
The game's server browser sees these tags from [DEV] Test Server: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [DEV] Test Server?
Press F1 in Rust to open the console and type client.connect 135.125.243.29:30002. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.