On air · chart position #11,054
4Netplayers Rust Server
Online 134.255.223.147:28015 checked 11m ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is running. The uptime it reports puts its last restart about 3 days 22 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 134.255.223.147:28015.
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version 4Netplayers Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 4Netplayers Rust Server run smoothly?
The 48-hour average was 25 server fps; the lowest point was 16. Buildings, deployables and all the rest of the world came to as many as 137,305 entities. Its memory climbed as high as 5,306 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is 4Netplayers Rust Server?
On 4Netplayers Rust Server, 0 players are in and 10 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does 4Netplayers Rust Server rank against other Rust servers?
The top 50% of ranked servers includes 4Netplayers Rust Server, at #11,054 on player hours for the last week.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 21 hours.
Rules and world
What are the rules and settings on 4Netplayers Rust Server?
The name 4Netplayers Rust Server carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, size 5,000, seed 1234567890, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser sees these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 4Netplayers Rust Server?
Enter client.connect 134.255.223.147:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.