Off air · chart position #15,841
4Netplayers Rust Server probe 2
Offline 134.255.222.40:25000 checked 18d ago
Players
4Netplayers Rust Server probe 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 4Netplayers Rust Server probe 2 online, and how reliable is it?
Right now 4Netplayers Rust Server probe 2 is not running; the last sighting was 18 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 5 October 2026.
Where is 4Netplayers Rust Server probe 2 located?
There's no region listed for 4Netplayers Rust Server probe 2. Rust Charts shows the location a server claims, not where the machine actually is. 134.255.222.40:25000 is its address.
Which version of Rust does 4Netplayers Rust Server probe 2 run?
Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server probe 2 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 is offline at the moment; the last sighting was 18 days 22 hours ago.
How does 4Netplayers Rust Server probe 2 rank against other Rust servers?
The top 72% of ranked servers includes 4Netplayers Rust Server probe 2, at #15,841 on player hours for the last week.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server probe 2?
Too few wipes on record for 4Netplayers Rust Server probe 2 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 12 hours.
Settings and map
What are the rules and settings on 4Netplayers Rust Server probe 2?
You will not find a gather rate in the name 4Netplayers Rust Server probe 2. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does 4Netplayers Rust Server probe 2 run?
The map on 4Netplayers Rust Server probe 2 is procedural, size 4,500, seed 1234567890, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include 4Netplayers Rust Server probe 2?
The Rust Charts lists that carry 4Netplayers Rust Server probe 2 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 2 mean?
These are the tags 4Netplayers Rust Server probe 2 makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join 4Netplayers Rust Server probe 2?
Enter client.connect 134.255.222.40:25000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.