Off air · chart position #16,019
4Netplayers Rust Server
Offline 134.255.222.206:21700 checked 27d ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:11 UTC FW27d ago | 0 | – | running | 0 |
| Wed 23 Sep, 16:42 UTC36d ago | 3 | held half | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is not running; the last sighting was 27 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 134.255.222.206:21700.
Which version of Rust does 4Netplayers Rust Server run?
The build behind 4Netplayers Rust Server is Rust network protocol 2634 and build 166494, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server shows as offline now, with its last appearance 27 days 22 hours ago.
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over the past week put 4Netplayers Rust Server at #16,019, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on 4Netplayers Rust Server?
The busiest point of its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 23 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name 4Netplayers Rust Server. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 4Netplayers Rust Server?
The console is behind F1 in Rust: enter client.connect 134.255.222.206:21700 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.