Off air · chart position #16,818
Local Dev Server (No-EAC)
Offline 134.195.101.194:28015 checked 33d ago
Players
Local Dev Server (No-EAC)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Dev Server (No-EAC) online, and how reliable is it?
Right now Local Dev Server (No-EAC) is not running; the last sighting was 33 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 26 September 2026.
Where is Local Dev Server (No-EAC) located?
No region is published by Local Dev Server (No-EAC). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 134.195.101.194:28015 is its address.
Which version of Rust does Local Dev Server (No-EAC) run?
Rust network protocol 2633 and build 165217 on Windows is what Local Dev Server (No-EAC) runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Dev Server (No-EAC)?
Local Dev Server (No-EAC) shows as offline now, with its last appearance 33 days 1 hours ago.
How does Local Dev Server (No-EAC) rank against other Rust servers?
Player hours over the past week put Local Dev Server (No-EAC) at #16,818, among the top 72% of ranked servers.
Wipe days
What is the wipe schedule on Local Dev Server (No-EAC)?
Local Dev Server (No-EAC)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 33 days 5 hours.
How it is set up
What are the rules and settings on Local Dev Server (No-EAC)?
No gather rate appears in the name Local Dev Server (No-EAC). 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does Local Dev Server (No-EAC) run?
Generated by the game, the map on Local Dev Server (No-EAC) is procedural.
Lists and filters
Which Rust Charts lists and filters include Local Dev Server (No-EAC)?
The Rust Charts lists that carry Local Dev Server (No-EAC) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server (No-EAC) mean?
The game's server browser sees these tags from Local Dev Server (No-EAC): gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local Dev Server (No-EAC)?
The console is behind F1 in Rust: enter client.connect 134.195.101.194:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.