On air · chart position #8,319
RustServer_14482
Online 133.88.116.112:28015 checked 14m ago
Players
RustServer_14482
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:04 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_14482 online, and how reliable is it?
You will find RustServer_14482 online at this moment. The uptime it reports puts its last restart about 4 days 3 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 3 October 2026.
Where is RustServer_14482 located?
There's no region listed for RustServer_14482. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 133.88.116.112:28015 is its address.
Which version of Rust does RustServer_14482 run?
Rust network protocol 2635 and build 167781 on Linux is the version RustServer_14482 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_14482 run smoothly?
It averaged 52 server fps over the last 48 hours, with a floor of 31. At its fullest it held 76,274 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,987 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_14482?
Right now 0 players are on RustServer_14482, out of 50 slots. Over the last week it averaged 0 players; the high point was 1.
How does RustServer_14482 rank against other Rust servers?
In the seven-day player hours table, RustServer_14482 is #8,319, inside the top 37% of all ranked servers.
Wipe days
What does wipe day look like on RustServer_14482?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_14482?
The record of RustServer_14482's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 11 days 23 hours.
Rules and world
What are the rules and settings on RustServer_14482?
No gather rate appears in the name RustServer_14482. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_14482 run?
A procedural map of size 3,700 with seed 1034224783, generated by the game, is what RustServer_14482 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_14482?
The Rust Charts lists that carry RustServer_14482 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_14482 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags RustServer_14482 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustServer_14482?
The console is behind F1 in Rust: enter client.connect 133.88.116.112:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.