On air · chart position #15,318
RustServer_27598
Online 133.88.107.66:28015 checked 8m ago
Players
RustServer_27598
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:59 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_27598 online, and how reliable is it?
RustServer_27598 is up as you read this. About 5 days 12 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is RustServer_27598 located?
No region is published by RustServer_27598. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 133.88.107.66:28015.
Which version of Rust does RustServer_27598 run?
Rust network protocol 2634 and build 167781 on Linux is the version RustServer_27598 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_27598 run smoothly?
It averaged 92 server fps over the last 48 hours, with a floor of 70. At its fullest it held 54,924 entities: buildings, deployables and the rest of the world. At most it took 2,350 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_27598?
RustServer_27598 has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.
How does RustServer_27598 rank against other Rust servers?
In the seven-day player hours table, RustServer_27598 is #15,318, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on RustServer_27598?
The busiest point of its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer_27598?
Too few wipes on record for RustServer_27598 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 3 hours.
How it is set up
What are the rules and settings on RustServer_27598?
No gather rate appears in the name RustServer_27598. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_27598 run?
A procedural map of size 3,000 with seed 26, generated by the game, is what RustServer_27598 runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_27598?
These Rust Charts lists include RustServer_27598: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_27598 mean?
The game's server browser sees these tags from RustServer_27598: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustServer_27598?
The console is behind F1 in Rust: enter client.connect 133.88.107.66:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.