On air · chart position #5,858
RustServer_5458
Online 133.88.101.27:28015 checked 8m ago
Players
RustServer_5458
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_5458 online, and how reliable is it?
You will find RustServer_5458 online at this moment. About 1 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 54 of 168 hours, or 32% of the time. Rust Charts has tracked it since 11 October 2026.
Where is RustServer_5458 located?
No region is published by RustServer_5458. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 133.88.101.27:28015 is its address.
Which version of Rust does RustServer_5458 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_5458 runs. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer_5458 run smoothly?
Never under 72, and 88 server fps on average, is how the last 48 hours went. At its fullest it held 190,495 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,352 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_5458?
On RustServer_5458, 0 players are in and 1 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. 03:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does RustServer_5458 rank against other Rust servers?
The top 26% of ranked servers includes RustServer_5458, at #5,858 on player hours for the last week.
Wipe days
What does wipe day look like on RustServer_5458?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on RustServer_5458?
The record of RustServer_5458's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 18 days 6 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on RustServer_5458?
The name RustServer_5458 carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_5458 run?
RustServer_5458 runs a procedural map of size 5,670 with seed 16669, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_5458?
These Rust Charts lists include RustServer_5458: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_5458 mean?
The game's server browser sees these tags from RustServer_5458: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_5458?
Press F1 in Rust to open the console and type client.connect 133.88.101.27:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.