Off air · chart position #15,284
relulu_test
Offline 133.106.51.120:28115 checked 1d ago
Players
relulu_test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is relulu_test online, and how reliable is it?
relulu_test is down at the moment, having last been seen 39 hours ago. Of the past 3 full days it was running for 8 of 72 hours, or 11% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is relulu_test located?
No region is published by relulu_test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 133.106.51.120:28115.
Which version of Rust does relulu_test run?
The build behind relulu_test is Rust network protocol 2634 and build 167058, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is relulu_test?
relulu_test shows as offline now, with its last appearance 39 hours ago. 0 players was the seven-day average.
How does relulu_test rank against other Rust servers?
Player hours over the past week put relulu_test at #15,284, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on relulu_test?
The record of relulu_test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 17 hours.
How it is set up
What are the rules and settings on relulu_test?
No gather rate appears in the name relulu_test. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does relulu_test run?
The map on relulu_test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include relulu_test?
These Rust Charts lists include relulu_test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on relulu_test mean?
The game's server browser sees these tags from relulu_test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join relulu_test?
Press F1 in Rust to open the console and type client.connect 133.106.51.120:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.